
I’ve written over 10 thousand words over the years about Hitman. From its earliest incarnation where its control scheme felt alien to me to its newest — “games as a service” online required iteration. Both Hitman and Hitman 2 were the most I spent with the franchise. Doing challenges, visiting Sapienza, Paris, checking on NPC locations, talking gushing over its level design. But over these musings, there was one thing I forgot….
… That the game had save slots.
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